Roblox Character Wireframe Breakdown
High-poly wireframe breakdown of a stylized Roblox character modeled and organized in Blender. Showcases clean quad topology, precise edge flow, and optimized mesh structure ready for rigging.
GAME DEVELOPER & 3D SPECIALIST
50+ projects delivered — from immersive game environments to cinematic 3D renders.
Software & Pipeline
ROBLOX GAME ART
Character topology, avatar renders, a voxel map build, and a motion VFX asset made for Roblox — shown here alongside the main 3D/game-ready portfolio above.
High-poly wireframe breakdown of a stylized Roblox character modeled and organized in Blender. Showcases clean quad topology, precise edge flow, and optimized mesh structure ready for rigging.
A polished Roblox avatar render featuring a sleek black cyberpunk outfit, neon emissive chest graphics, and cinematic studio rim lighting.
A vibrant, cel-shaded voxel map created for Roblox, featuring blocky terrain, village houses, and modular game layout structures.
A dynamic flame trail VFX asset designed for Roblox character movement and action abilities, featuring continuous motion physics and realistic light emission.
ENVIRONMENT ART
Full-scene environment builds created in Blender, focused on realistic lighting, materials, and immersive cinematic composition.
A detailed mountain valley featuring ancient ruins, a riverside village, stone bridges, and a towering fortress, created in Blender with a focus on realistic lighting, materials, and atmospheric depth.
A realistic medieval RPG environment created in Blender, featuring a detailed fortress, rocky terrain, village, bridges, river, and surrounding vegetation. Designed with a focus on immersive composition, realistic materials, and cinematic Cycles rendering.
SELECTED WORK
A selection of modeled, sculpted and game-ready assets — from props and vehicles to environments and cinematic renders.
Nothing published in this category yet — check back soon.
Gallery updates as new builds are added to the studio library.
See more of my freelance work and hire me for custom 3D projects on Fiverr.
View Fiverr PortfolioABOUT
I'm Burhan Khalil, a game developer and 3D artist based in Islamabad, Pakistan. Dusk Studio is where I take game concepts from a rough idea to fully modeled, sculpted and game-ready assets — characters, environments, props and full level blockouts. Over 50 projects in, the process is the same every time: understand the world, build it in 3D, and make it feel real.
GET IN TOUCH
Have a project in mind? I'm available for freelance and studio work.
Or message me on WhatsApp